﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using nahida_desktop.Pool;

namespace nahida_desktop
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
            //实现拖拽功能
            Boolean isDrag = Convert.ToBoolean(ConstantPool.configMap[@"nahida.action.drag"]);
            if (isDrag)
            {
                MouseDown += delegate { if (Mouse.LeftButton == MouseButtonState.Pressed) DragMove(); };
            }
        }
    }
}
